
Lil' Sneaky
Lil' Sneaky
Warning!
Game plays better in downloadable build, but will run in web just fine. If you are experiencing issues with performance or audio, we recommend downloading it!
Bug!
If you full screen the game it will be zoomed in. Just use the scroll wheel to zoom out to see the whole menu. It does not happen if you use the default window size to start the game.
Run around the map avoiding guards finding bomb parts to blow up the place
Created for Godot Wild Jam #82, Lil' Sneaky is a top down stealth game roguelite where you explore procedural generated facilities. Incorporates the theme unseen as well as the three wild cards: Immersive, Boom!!!1, and Report Card
Gameplay Description
Explore a procedural generated facility to look for parts to craft your bomb. Sneak around to avoid being spotted and captured.
Controls
- WASD/arrow keys: Player movement
- E key: Interact with terminal
- Q key: look at terminal
- Space key/F Key: Scan for parts
- Scroll wheel or Z/X keys: Zoom
- ESC key: Open game settings
Development Info
Lil' Sneaky was created in 9 days using Godot 4.4
Team Credits
- Code Monkey: CranberryNinja
- (fArt)ist: NeuterRecruiter
Final Notes
We hope you enjoy playing Lil' Sneaky as much as we enjoyed creating it! Feel free to leave comments or feedback - we'd love to hear from you.
Don't forget to check out the other amazing entries in Godot Wild Jam #82!
Published | 1 day ago |
Status | In development |
Platforms | HTML5, Windows, Linux |
Author | Cranberry Ninja |
Genre | Puzzle |
Made with | Godot |
Comments
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Fun game. I like a lot about it, including using an on screen item as the progress menu